7/6/2018

Castle Story Demo

Castle Story Demo

UPDATE July 27th: We can't believe we reached our goal in under 5 hours. Heartfelt thanks to everyone and your amazing generosity! UPDATE July 28th: CLARIFICATION - After a large amount of questions regarding the first reward, we'd like to clarify that for 15$ you OWN the game!

You will never need to pay anything ever again. Unfortunately, we cannot reformulate the reward description. UPDATE August 17th: Half a million dollars have been pledged! This is incredible!

Jun 14, 2017 Welcome to Castle Story™! Seize your destiny! Rule the kingdom you build! Castle Story Free Download PC Game setup in single direct link for windows. Castle Story 2013 is an imposing strategy game.

Ginormous thanks to everybody involved!:D/ UPDATE August 18th: ADDED SPACE IN LIMITED TIERS - Premium and Elite backer tiers have doubled available space. UPDATE August 22nd: ADDED DOUBLE BETA+PROTOTYPE for the Premium, Elite and ATOMIC Backers. 'Its promised blend of building and strategy looks great, the kind of thing to rekindle the very fondest of childhood memories.' I’m having a nostalgia rush [.] Castle Story is the first new game that I shall be observing by means of a spyglass each morning throughout 2012.'

'I am super excited about [Castle Story]! Stephen King La Torre Nera Epub Reader. Looks like a game I'd really enjoy.' Castle Story is a creative voxel-based strategy game in which you can build castles one brick at a time using an army of little characters called Bricktrons. Your goal will be to explore a vast landscape full of mysteries and dangers, and defend your castle against onslaughts of hostile creatures and possibly other players. The world of Castle Story takes place on flying islands, high above an infinite ocean. The islands are made of voxels, cubes made of various elements, which means you can dig, carve and build anything you can imagine in the landscape. Digging underground to gather resources, stacking bricks on top of each other to build a wall or even tunnelling through a mountain is all possible and even necessary to keep your Bricktrons safe.

Carefully designing your castle not only requires creativity and imagination, but thanks to pathfinding AI and physics simulations, Castle Story has layers of strategy and depth on top of an otherwise free-form sandbox experience. Castle Story will be released for Windows & Mac (with possible Linux support once Unity4 is released). • Build any structure you can imagine! Using 2x1 blocks, create structures that are not only good-looking, but also functional. Your Bricktrons need to be able to navigate your castle to build it and to keep the monsters out! Watch a tower crumble to the ground realistically when its foundations can no longer support it. The entire world obeys to the laws of physics which means that you need to build cleverly so your castle can withstand attacks from projectiles and explosives.

Build a huge sprawling fortress, a single impenetrable bunker or a network of underground tunnels. The choice is yours. Castle Story rewards imagination and ingenuity. • Strategy! Command your Bricktrons as they build your castle brick by brick. Manage the way they work, what resources they gather, and the places they explore. Use your resources to build weapons and armor for your Bricktrons and all kinds of upgrades for your castle.

• Combat! Using shields, swords, bows and lots more, your Bricktrons can defend themselves against the hostile creatures inhabiting the world of Castle Story. Lead your Bricktrons through tough fights, and use your wits to gain an advantage. You can even build catapults to rain destruction on your foes!

The world of Castle Story is permeated with all kinds of magic. Discover resources with magical auras and learn to mix them to create effects.

Explore strange places and find mysterious artifacts left behind by unknown civilizations. We've been working on Castle Story in our free time ever since we graduated from game design studies two years ago. We posted a video demo of our game on Youtube last January and received a flood of good comments and an amazing reception on the Internet. So we decided to quit our jobs and work on the game full-time.